tbandrade

Ecco

As Lead Houdini Artist at Steelworks for the ECCO sneaker campaign, I focused on creating photorealistic textures and materials for the footwear while developing the dynamic simulation of the inflating sole. I also engineered an advanced robotic rigging system that seamlessly integrated with the sneaker model, enabling fluid animations that highlighted ECCO's innovative design features and technical capabilities.

Roles

  • Lead Houdini Artist
  • Technical Director

Tools

  • Houdini
  • Redshift
  • Substance Painter

Final

Ecco
Ecco
Ecco
Ecco
Ecco
Ecco

Technical